Before you bet the budget, fire a few bullets

A hostile ship appears.

Gunpowder is limited.

The first crew loads everything into one cannon and fires. The shot misses by forty degrees. No second observation is possible.

Another crew uses a small charge.

First bullet: forty degrees wide.

Second: thirty.

Third: ten.

Fourth: contact with the hull.

The remaining powder now has a direction supported by four attempts rather than one confident guess.

In a product launch, the dangerous assumption might concern audience, mechanism, delivery or willingness to pay. The grand launch bundles them together. When it fails, nobody knows which error supplied the forty degrees.

Small trials can also mislead. Enthusiasts behave differently from a mass audience. A prototype ignores logistics. Novelty fades. A bullet that resembles nothing about the cannon supplies decorative learning.

Then the ritual reverses. Endless pilots protect the team from committing. Variables become trivial. No threshold has been written for when evidence earns scale. “Test and learn” becomes a subscription service for uncertainty.

Trial one misses. Trial two works in a segment. Trial three reveals that the segment shares a constraint absent elsewhere.

The planned audience changes. The launch shrinks. Half the original budget remains unspent.

Procurement records the request at 16.42 local time.

Behavioural principles

Behavioural ideas at play in this post

Short, plain-English explanations of the principles behind this post, with links to related books and examples in the archive.