Faster music, faster tables

11.42: the lunch queue reaches the entrance.

11.45: the playlist changes to a faster tempo.

11.51: average time at occupied tables begins falling.

12.03: two tables become free within one minute.

12.10: orders continue at the same rate.

12.18: a diner asks whether the music has become louder. Volume remains unchanged.

12.26: staff clear three tables while the final diners are still putting on coats.

12.34: one customer leaves half a drink.

12.41: the queue is six people shorter than yesterday.

12.55: the fast sequence ends.

13.02: the next track is slower because the peak has passed.

13.11: one diner orders coffee and stays.

13.24: another moves away from the speaker.

13.40: average table time has fallen by four minutes during the rush.

13.52: kitchen timing is unchanged. Orders spent the same average period waiting before service.

13.58: one family asks to move because conversation beside the loudspeaker requires raised voices.

14.05: the comments contain “lively” twice, “rushed” three times and “too loud” once.

14.12: staff feedback mentions hearing the same fast tracks during every busy period.

14.30: the commercial summary records shorter queues and more available tables. Spend per diner is slightly lower. Return visits await observation.

14.42: the duty manager adds staff experience to the next measurement period. The field had been absent from the first sheet.

15.00: the restaurant is quiet. Closing staff finish at 15.17.

Behavioural principles

Behavioural ideas at play in this post

Short, plain-English explanations of the principles behind this post, with links to related books and examples in the archive.